Beautiful Type Erasure with C++26 Reflection
If you’ve ever tried using type erasure for something more complicated than std::any or std::function, you’ve either written 100+ lines of easy-to-mess-up code or reached for a boilerplate-heavy li...
If you’ve ever tried using type erasure for something more complicated than std::any or std::function, you’ve either written 100+ lines of easy-to-mess-up code or reached for a boilerplate-heavy li...
Conway’s Game of Life, simulating Conway’s Game of Life. GOLDE is an editor and simulator for cellular automata capable of simulating trillions of generations instantly. I started building it eigh...